![]() But then had to almost exclusively play with the walkthrough in the later parts of the game, apart from some more obvious and not too obscure puzzles. I went about halfway without even considering to use a walkthrough, but using internet for help, because getting a set number out of a formula of 4 other set numbers is not a task I can solve on my own. Which, in the end, really killed the game for me. Which start as something interesting and fun, but later devolves really heavily into advanced math knowledge, references to movies and things that you might not know and will have to search and committing other “game design sins” of puzzle making. It looks and sounds interestingly and it’s weird surreal story with little comic book cutscenes between chapters are extremely charming. On one hand, it has a really great strange style, that can remind you a bit of Machinarium, but is, at the same time, distinctly Chinese. Pumpkin Adventure is a very math and programming heavy bizarre Chinese-made point and click adventure with way too many references to everything the creators clearly loved. I wouldn’t really recommend getting the game, but if you somehow got it in a bundle or something of sorts, it’s going to give you a couple of interesting, if disposable, hours of entertainment. While not great by any means, in fact the game is rather average, it’s still surprisingly well made and the already mentioned tight pacing remains strong until the very end, where the game decides to introduce really tedious walking sections with nothing happening. It’s not a particularly good story and, especially, in the end the writing feels quite a bit off, but it tells a curious tale of time travel dangers and the attempts to prevent something that has happened. It usually involves just few screens per chapter, with no way to backtrack to earlier chapters, and mostly logical and tightly paced story. The Silent Age is a story-driven time travel thriller point and click adventure with pretty simple puzzle and level design. Pumpkin Adventure and Four Last Things, however, are of the simple sort. Some focus on story, some on puzzles, some on comedy, some just try to create an unexpectedly deep adventuring via a simple mouse-based controls interface. The Silent Age, Mr. The art of point and click adventuring can be tackled in many different ways.
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